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Old 09-19-2012, 11:49 PM   #1
ertan101
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ertan101
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Problem with Skin Weights on Morpheus Rig

Hello CG-Society,

i hit a problem with attaching a simple Clothing on the free morpheus rig. I used Josh Burtons "bake body geo" - Script to copy the Skin Weights of the body to the clothing. So Far so good. the clothing is attached to the body and moves with it fine. but when i bend the arm with the IK or FK handle at the wrist. the elbow sticks out of the clothing.

see Link please http://s14.directupload.net/images/120920/ws9q4piv.jpg

Has anyone an idea how to avoid this ?

i will appreciated any help highly.

regards, ertan101
 
Old 09-20-2012, 01:56 AM   #2
Horganovski
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Brian Horgan
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Probably best to ask over on the 11 Second Club forum, there's a thread there dedicated to questions about that rig.

Cheers,
Brian
 
Old 09-20-2012, 02:12 PM   #3
ertan101
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Quote:
Originally Posted by Horganovski
Probably best to ask over on the 11 Second Club forum, there's a thread there dedicated to questions about that rig.

Cheers,
Brian


Good one... I will do that..

thanx mate
 
Old 10-02-2012, 02:58 PM   #4
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Quote:
Originally Posted by ertan101
but when i bend the arm with the IK or FK handle at the wrist. the elbow sticks out of the clothing.


I don't know anything about that rig but it's possible that it may have blendshapes or other deformers that effect the elbow and would not get transferred with the weighting.
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Old 10-02-2012, 02:58 PM   #5
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