castle room

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  04 April 2002
Question Castle Room dirty with volume light

this is a rendering of a dark room
trying to use mentel ray but I
am not happy how it turned out
I want to know your Ideas:mad:
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OvEr KiLl

Last edited by Damien B : 04 April 2002 at 01:01 AM.
 
  04 April 2002
the thing that jumps out at me as being wrong is the wall texturing. You should make an effort to make castle walls more than one piece. Any concrete-like material would've been very primitive, and they'd be more likely to use walls made out of many stones. So think about that if you revise this. I like the mood and the lighting, but i think it'd be cooler if that pedestal thing had a sword stuck in it, a King Arthur reference, if you will!
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  04 April 2002
Man I love the lighting that shines on your pedastal .I have to agree with Valkyrein about the wall . but other than that awesome man.

 
  01 January 2006
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