Rendering on a Linux Cluster

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Search this Thread Display Modes
  11 November 2011
Rendering on a Linux Cluster

Hey all

I have recently gained access to my university's computer cluster, hoping that I will be able to render from it.

It runs a Linux OS so I'm not totally sure which software I can run on it. I'm familiar with 3ds Max (with mental ray) or sketchup/Rhino (with Vray) so if I could use those it would be great!

Could someone outline what I need to do to make this possible? I'm afraid I'm quite lost and need some guidance. I realise that I may need some help from the system admins but I wanted to get some background info before I talk to them so that I could actually give them some feedback should they need it.

The cluster has the following general specifications:
64 processing nodes, with 12 cores on each node
2TB of main memory, 32 GB per node
20 TB of disk space
Infiniband DDR Interconnect
It is benchmarked at 6.2TFlops (Linpack Benchmark)

System Software
Scientific Linux (64-bit) is the operating system installed on the cluster
Intel Compilers: ICC, IFORT
GNU Compilers: G77, GCC, G++
Open-MP, Open-MPI and MPICH libraries
Optimised BLAS and LAPACK libraries
FFTW2 and FFTW3 libraries
AMD Core Math libraries
TotalView debugger
Network Common Data Form (NetCDF)

  11 November 2012
Did you find a solution to your problem?
I'm interested in this case too.

My Website
  11 November 2012
Try and search the Chaosgroup forums in the 3DS max section.

From memory, the only way to render a 3DS max scene on linux is to export a .vrscene from Vray RT. The .Vrscene will then render on the linux farm with Vray Standalone.

This is for 3DS max scenes with Vray only.
Michael Wentworth-Bell | 3D Artist & VR Designer | Melbourne, Australia

Espire 1: My VR Stealth game - CGTalk thread
  11 November 2012
I'm pretty sure there is a standalone client for mental ray for Linux.

However, what you are asking is to essentially set up a render farm which is not as easy as just saying "hey, I want to render my file on these computers". You'll need to license the rendering engine, usually at one license per CPU cost. Then you'll need implement a render farm manager and all of the network trickery involved with that. Basically, the only way you're going to accomplish this is if the University wants to set up a render farm on these machines. If it's just you wanting to use the power, you're probably going to be out of luck.
ComboMash Entertainment Inc
Website | Twitter | Facebook | IndieDB | PressKit
  11 November 2012
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 12:51 PM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.