|01 January 2014||#1|
Join Date: Nov 2013
Little help with 3DS MAX UV maps?
I've been working on this little character for a while and I just cant seem to figure out how to UV map the hands.
It's in 3ds Max and the hands are just soooo low poly I'm having a terrible time trying to do it any advice or help would be GREATLY apreacated.
The file can be downloaded here:
Thanks in advance for any and all help!
|01 January 2014||#4|
Join Date: Aug 2003
That model is so low poly that I'd cosider Flatten Mapping and stitch the parts together back manually into chunks(one chunk for each finger, one for the back and inside of the hand) and if possible stich those together too into something like this
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