UGAC – Super Shiny and Sexy vehicle – Rules

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  07 July 2006
I think any types of maps should be allowed, but you only get 10megs total, so that if someone wants to use bumps, spec+color, diffuse, opacity, glow, etc all on one material, they are limiting the amount of space they have for other textures.
Found Work
  07 July 2006
Yeah, with 10mb we really arent limited. I think we should allow all texture types and let people focus on overall design and lighting.
  07 July 2006
Hey Guys.
Lets make it 10Mbs before Compression.
That way everyone is on the same playing field without having to search for plug-ins..

Does that sound good? Anything else to change before the posts get stickied up, and a front page plug is posted?
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  07 July 2006
Not really a big deal, but this part:

YOUR MODEL MUST fit within
Master Chambers challenge mechanics:
ONLY model the interior space.
We do not want to see the rest of a large vehicle, house or environment that the interior space belongs to...This Challenge Is Only About An Specific (read: ONE) Interior Space. Sketches or a description of what, and how and what the interior space belongs to will be enough.

doesnt really apply to environments.
Maybe state what texturing options are allowed.
Other than that it looks good to me.
  07 July 2006
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