GAC 11: Richard the Lion Heart-Knight

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  01 January 2005
Wow...this is very impressive. If you're able to normal map this to a great looking game character...I will be speechless.

edit: I'm retarded.
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Last edited by ElysiumGX : 03 March 2005 at 06:53 AM.
 
  02 February 2005
Would be fun to see an update on this.

Is it only I who actually think far enough and by judging on his avatar his 'a disciple of Maya'. Why ask when the answer is there? He's using Maya.
 
  03 March 2005
All i can say is, i hope youre still working on Richard. Id like to see him finished (at least to SOME degree) for the contest deadline. So far theres only ONE entry, so come on lets see some finished work!
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  03 March 2005
ROCK ON! One thing, The armor looks entirely too super clean. I'm sure you don't need me to give suggestions. I'm also interested in how many polys the high-rez model is. Dude, what ever it is you just started, don't let it keep you from finishing this. I'm also a maya guy trying to figure out normal mapping. Do you have a good link for the process in Maya?
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  03 March 2005
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