|09 September 2005|
Character: Master Chief Model
I started working on the actual high res version of Master Chief a while ago and recently decided that it would be fun to try and bring it down to a reasonable triangle count for future games. I used the high res model for a normal map. I still have some touch ups here and there, but for the most part its done. I would appreciate crits to try and make this the best it can possibly be. After I'm done with this I am going to create a low poly environment to show off the model.
Here's what I have so far :
I also created a small animation showing more detail - Small Animation (6 MB)
Ill be back with more updates on the environment.
edit - I modeled the the chief after the action figure and not the ingame model of halo 2
New work coming soon.
Last edited by DougG : 09 September 2005 at 09:27 PM.