Character: Master Chief Model

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  09 September 2005
Character: Master Chief Model

Hello all

I started working on the actual high res version of Master Chief a while ago and recently decided that it would be fun to try and bring it down to a reasonable triangle count for future games. I used the high res model for a normal map. I still have some touch ups here and there, but for the most part its done. I would appreciate crits to try and make this the best it can possibly be. After I'm done with this I am going to create a low poly environment to show off the model.

Here's what I have so far :




I also created a small animation showing more detail - Small Animation (6 MB)


Ill be back with more updates on the environment.



edit - I modeled the the chief after the action figure and not the ingame model of halo 2
__________________
New work coming soon.

Last edited by DougG : 09 September 2005 at 09:27 PM.
 
  share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 10:57 PM.


Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.