|What makes Form-Z different compared to traditional 2D CAD packages is that it offers CAD functionality on polygonal geometry - you're not stuck with just using NURBS. Trim and split, parallel, loft, and fillet really do work on flat polygon surfaces and all of it can be keyed in numerically. Derivative based modeling via booleans and lines of intersection is FormZ's primary strength as a solid and surface modeler. For architectural modeling, it's superb.|
I don't really see why you're being argumentative. AutoCAD, SolidWorks, CATIA, Rhino, and almost all of the other CAD packages do all of this. Boasting about it as a feature isn't necessary. It was telling to me, that I mentioned, that Maya lacked many of these tools. I wasn't trying to outsell Rhino to you or anyone over whichever program, and even mentioned that in adept hands any application can be efficient. I'm sure Form is superb in your usage, as you can be sure Rhino is in mine. There's no right way but there are often more efficient ways.