help exaggerating existing details

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  02 February 2018
help exaggerating existing details

Hi everyone.

I have this scanned model to do some adjustments, but I also need to exaggerate the existing details as well. Does anyone know how to do that? Is there any easier way then going through each and every wrinkle on the fur manually?

cheers

 
  02 February 2018
dunno what your saying or asking
 
  02 February 2018
I need to make the wrinkles more deep and exaggerated
 
  02 February 2018
You could try Mask by Cavity and then inflate the umnmasked high areas, or invert the mask and inflate the cavities inwards.
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  02 February 2018
Originally Posted by Dillster: You could try Mask by Cavity and then inflate the umnmasked high areas, or invert the mask and inflate the cavities inwards.
That helps!

Tons of thanks
 
  02 February 2018
might be a good idea to use tool>morph target>store morph
then you can do more adjustment if things get out of wack or just to much in certain area's.
use brush>morph.

if the polygon count changes then the store morph will no longer work
 
  02 February 2018
Originally Posted by informerman: might be a good idea to use tool>morph target>store morph
then you can do more adjustment if things get out of wack or just to much in certain area's.
use brush>morph.

if the polygon count changes then the store morph will no longer work
Thank you for the tip
 
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