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  01 January 2018

First time attacking a realistic human face project, I started by my self, I knew it will be a hard challenge, but I went further, here is the result, next time it will be better, During the project I learned new techniques and tools,.. Zbrush helped me a lot in sculpting and texturing, vray 3ds max was the render engine, and the hair was done using vrayFur and 3ds max Hair&Fur

Last edited by ANISMAKNOUN : 01 January 2018 at 10:45 AM.
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