Run and Jump

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  12 December 2004
Run and Jump

Hi All

Run and jump animation test.

thanks Anat
  12 December 2004
I have to say the run is excellent. Good timing. I really like this up until the jump. I really can't put my finger on it, but its as if the jump does not match the character's gait. I think it may be the trajectory but I could be wrong. It is very very close to being perfect in my eyes. Nice work so far.
  12 December 2004
Another really nice one. Nu is right, the character seems to jump ahead too fast and his takeoff foot seems to slide. Maybe put a texture on the ground so we know his foot is planted.
Really fantastic otherwise. Landing directly into a run... thats some tough beans.
Skipped over when they were handing out business sense.
Wilkommen in
  12 December 2004
Thanks for the replies
I will put a texture on the ground
so it will be more clear.

  12 December 2004
Hey this is not bad. Beside what has already been mentioned, I would love to see him hit a more dynamic pose at the apex of his jump, and then hold it for a few frames. Something more comic book style to give it some flare. Also the contact frame when he lands seems wrong. It should be more of a "stretch" just before a squash. Your line of action could be alot stronger there.
  12 December 2004
cool loop
I dont like the left harm that goes foward just as the jumps start then snaps behind :S
It doesnt folow the motion but thats my pov
  12 December 2004
Everybody else already mentioned the part that I noticed.(about jump)
But,I really like your running animation.
Nice work.
sorry for my bad English. ush
  01 January 2006
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