Still : Interior, Iain Banks (3D)

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  08 August 2004
Still : Interior, Iain Banks (3D)



Title: Still : Interior
Name: Iain Banks
Country: Uk
Software: 3ds Max 6 / Photoshop 7

Decided to make another black and white interior shot. Overall took around 3-4 hours to complete. I tried to concentrate more on getting the lighting correct .
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Freelance 3D Artist

http://www.iainbanks.com

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  08 August 2004
Thumbs up

Is this your family? Feel good!
 
  08 August 2004
wow very nice work the lighting is great, the texturing looks really nice as well, overall the picture has a very nice feel to it, good job man
 
  08 August 2004
I think it is only just convincing. The software did a good job. Hey, I don't care how long it takes to make an illustration. Do you have all the tight deadlines in mind that you'll meet in professional life? In fotorealism like this, the eye stumbles. It's too harsh, the edges too square. Sunlight is never as sharply cut as it is here. On a sunny day, the shadow near your feet is crisp. The shadow of your head is already blurred slightly, due to the size of the sun and the atmosphere.

Thumbs up for the black and white. When you see some of the renders here at CG, you can predict that within 5 years a lot of what is now done with photography in advertising will be done in 3D and different other digital tricks. Be ready by that time. Learn everything there is to know about light. Google Ansel Adams.

By now, you probably won't want to read the rest but please do: I can see that you have talent and I wouldn't write this comment if the picture was completely louzy. Because it isn't. I just think I can see where you're heading and I thought maybe a friendly fist on the nose would be in order.
 
  08 August 2004
T.frog - Don't quite get the meaning of your post.

blutack - Thanks very much.

Seger - Fair enough your just being honest and thats why i put my work up here to get honest opinions. However i think the "friendly fist on the nose would be in order." comment is slightly over the top.

That ansel adams guy is pretty good.
__________________
|-----------------------------|

Freelance 3D Artist

http://www.iainbanks.com

http://iainbanks.cgsociety.org


 
  08 August 2004
Sorry for the fist. Make that a pat on the back. Ansel Adams, together with a couple of colleagues, introduced the so-called zone system, that took full advantage of the lighting range of photographic emulsions, that, combined with impeccable chemical developing and printing, gave photographs that were always livelier than those of competitors in the field of professional photography, that in his days had just begun to really take a lead in illustration. Like back then, you as a student are really on the brink of a completely new era.
I've only seen that one picture you put on the board. It seems a search for an atmosphere that is unique to black-and-white documentary photography. If you enhance your technique you could swirl the world. Images like the one I saw this afternoon will always be sought after, probably even no matter wether they're real or computer generated. I really don't know if it was only a try-out or something more serious but if you want to make it a trademark- well then you need more pats on the back!
 
  09 September 2004
You had made a nice work on the scene, everything to make this project a five star is within itself,i think its just little details,for intance, you could work on bump maps and specular for the wall paper (it looks new and clean (as i presume that you wanted it to look),but also looks a little flat),but the texture itself works awesome. Another thing, you could put a division between the wall paper and the floor (skirting,i think that's how its called),so that the edge is not as defined and also gives some amount of volume.

I love the fact that is black and white, and the lighting is almost there,in my opinion, the contrast is too strong in some places,so maybe it would be good to add some fill light to raise the detail (on the right side of the door basically,there no detail at all in there, and the toilette seat is too dark). Some fog could help to avoid the harshness of the highlight coming from the window, and than light is bringind down a lot of detail on the bathromm floor,so light it down a bit and raise the fill light inside, to add detail.

In my opinion, this work is an achievement,since you create a tone,i mean theres absolutely a mood to it. Hope to see your next project.


Ma
 
  08 August 2005
Good realism,fine render.it is a quality work.
 
  08 August 2005
Thanks man

Thought this thread was dead and buried a long time ago. If i have time i might get round to doing some of the suggestions mentiond above.
Thanks
__________________
|-----------------------------|

Freelance 3D Artist

http://www.iainbanks.com

http://iainbanks.cgsociety.org


 
  08 August 2005
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