16-bit gradient "BANDS"

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
  02 February 2005
Question 16-bit gradient "BANDS"

When I'm saving a gradient in Photoshop at 16-bit, it bands, is there any way to avoid that?
Thanks,
-L.B.
 
  02 February 2005
bands where? on the screen or in print?

n8
__________________
"They're toys. My friends are toys, I made them..."
J.F. Sebastian

CGSociety Folding@Home team


CGSociety TF2
 
  02 February 2005
On screen, it's part of graphics for a game; (and that specific application supports only 16-bit)
 
  02 February 2005
k, are you seeing the banding in photoshop or this other program?

n8
__________________
"They're toys. My friends are toys, I made them..."
J.F. Sebastian

CGSociety Folding@Home team


CGSociety TF2
 
  02 February 2005
Both in photoshop and on the game screen
 
  02 February 2005
assuming your talking 16bit (32000 colours) for the whole file rather than 16 bit per channel (over 1 billion colours) (which i assume is what everyone else is thinking...hence the bewildered replies)

banding is part of that because your using a reduced colour palette...try adding noise which will help...blur certainly wont.

or use a method that introduces dither into your gradient (this can be switched on in PS)
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 03:19 PM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.