Particle systems - Alien attacks.

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  03 March 2013
Particle systems - Alien attacks.

Hi all,

The current project that I am working on is alien attacks on a city.
The link to the video is below:

What I am trying to do is, after the alien fighters roll into the sky after a 360 degree rotation, I want them to float in the air, not just be stagnant. All the fighters are controlled by the pflow systems and now how do I make them float in the air?
Thanks all.
  03 March 2013
Add a turbulence only wind spacewarp (ie 0.0 strength, values in the turb fields) it should give you some simple turbulent motion
poof ~>Vimeo<~
  03 March 2013
Thanks Johnny,

it kind of worked out, still tweaking the settings to have a fine motion.
Thanks all.
  03 March 2013
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