Creating a mesh from scan data

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  02 February 2013
Creating a mesh from scan data


I went and used a body scanner last week and have the scan data in .bin, .rbd and .wrl file formats.
I had hoped I would be able to import this data directly into ZBrush to create a poly mesh which I could then re-topologise to bring to Maya, however I've not used ZBrush before and it doesn't appear that I can do this.
Does anybody have a workflow for getting a mesh from this data?

Thanks in anticipation.

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