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Old 03-14-2013, 01:10 PM   #1
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Oulu, Finland
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Issue with rigged biped model.


Im having a issue with my rigged biped model. When I import the model to Unity 3d and apply animation there the models knees seem to bend. That happens even if I apply animation with the same pose as the model itself. Here is a image that shows what happens.

I know really little about modeling and rigging the models so if someone who knows about these stuff could point out what to test to fix this would be nice.

Here is also a link to the model scene file to see if you can find something wrong there.

Thanks in advance
Old 03-19-2013, 04:06 PM   #2
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Oulu, Finland
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Old 03-19-2013, 04:06 PM   #3
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