|04 April 2013|
Wearer of Ninja Pantsportfolio
New York, USA
Skin Weight Saving Tools
So it's about time again to bring this topic up...just thought I'd ask around and see what everyone's using. I have been plodding through different people's tools on creative crash etc but I can't seem to get around finding one that doesn't hardcode the objects' names etc so that you're stuck having weights that only apply EXACTLY to the mesh/names/hierarchy you're using.
So if you have the exact same skeleton naming setup, and the exact same point numbers on the new mesh but a different name to the mesh then these tools are generally buggy at that point. I could spend time correcting the scripts but I'm hoping someone has found a good one at some point that they can share the link to. Thanks!
Edit: and no...I do NOT want to use the default shitty built in one from Maya 2012 .
Andres Weber | CG Generalist
434 Broadway, 9th Floor, New York City, 10013
Last edited by Daemonecles : 04 April 2013 at 03:13 PM.