|04-22-2013, 10:32 AM||#1|
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Compositing Render Image - Alpha Segmented Edge
Not sure this is the right place but the subject is "multidisciplinar"...
So: using 3dsmax+Vray I've rendered and interior scene with some furnitures. These furnitures have a somple with lambertian material.
Then I've applied a series of different materials on different furnitures rendering both the beauty pass and the alpha pass.
I'm doing that for a "Configurator Application" where the user simply configure the interior with materials he prefers.
The problem is that I see a thin white border around a furniture once I apply it upon the white base furniture.
I'm not sure how to solve it. It should be a mix of 3dsmax+vray side and photoshop side.
Thank you in advance for your support!
|04-26-2013, 06:39 AM||#4|
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