Blender Inside Out - Learning Blender for Experienced 3D Artists - Training DVD

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  06 June 2012
Blender Inside Out - Learning Blender for Experienced 3D Artists - Training DVD

Hey everyone!

The Blender Foundation has just started the presale for a new training DVD that I've been working on.



This DVD is in intended as a guide for experienced 3D artists that wish to quickly adapt and learn Blender, while building on their existing experience in other 3D applications.

The DVD is available for pre-order through the Blender.org E-Shop now!

Every purchase of this DVD goes directly to the Blender Foundation to support its projects and the further development of Blender.


Sample Video: Using the Search Tool
http://youtu.be/ZzHUkGdgr1s

Sample Video: Extrude and Inset Tools
http://youtu.be/g7k9Hf1k62E

DVDs will be ready (and in your mailbox) before August 5 - we also will spread free copies at the Blender Siggraph booth.


Training Outline
(Note: outline is subject to change)

Quote: Chapter 1: Getting Started
Touring the interface, the key basics to survive Blender quickly: Selections, transforms, and search!

Chapter 2: Making Blender work for you
Customizing the UI, preferences and changing shortcuts.

Chapter 3: Mesh Modeling
Based on common tools and metaphors from other programs, the modeler is being explained in 20 short sections.

Chapter 4: UV Unwrapping
An introduction on using Blenders UV tools. These tutorials will quickly explain how it works.

Chapter 5: Using Blenderís Animation System
This chapter gives the big picture of the Blender timeline, dope sheet, graph editor, working with key-frames, animation curves, and using the rigging system.

Chapter 6: Materials, Lighting and Rendering
Both Blender render engines are being introduced, including the new node-based shading system for the Cycles raytrace engine.

Chapter 7: Using Add-ons for Extra Functionality
Many python add-ons are bundled with Blender for additional features and tools to better optimize your workflow. This chapter gives an overview of several key add-ons.

Chapter 8: Solving Common Problems and Tips for Success
Perfection does not exist; also Blender has half working features and bugs. This chapter shows some of the current issues, bypasses and especially how to get support and your issues solved!

Chapter 9: Bells and Whistles
The show-off chapter; Blender offers a wealth of advanced features that go well beyond the usual fundamental tools. This includes a quick look at the fluid and smoke simulator, the particles system, the compositing and post production tools, and more.
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http://cgcookie.com http://blendercookie.com

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Last edited by shadowdragon : 07 July 2012 at 03:22 AM. Reason: Misleading info in one paragraph and typo
 
  07 July 2012
Cool news. At that development pace, Blender is going to rule one day.
This might help to be prepaired.
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  07 July 2012
that's exactly what I needed! thanks:]
 
  07 July 2012
Originally Posted by brudney: that's exactly what I needed! thanks:]


You're welcome I hope you like it!
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Education Manager and Author for CG Cookie, Inc
http://cgcookie.com http://blendercookie.com

Studio Portfolio
 
  07 July 2012
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