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Old 12-09-2012, 07:31 PM   #16
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Jeremy Raven
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Quote:
Originally Posted by apfxpunk
correct me if I am wrong Jeremy.. I found that having no negative bounce makes few of the particles carry velocity from the self collision and fly away. while with negative bounce they stick together. I even tried increasing value of force field generation to a very high number but still the same result.


Yes that does work thanks for that, very handy to know.
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Old 12-09-2012, 09:07 PM   #17
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Daniel Elliott
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Here is a simple scene using particle expressions and goals. It is a direction emitter with spread and a sphere crossing the path of the particles.

The particles stick to the sphere when they collide with it. Nice and simple. Is this what you are after?
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File Type: zip particleStick_v01.ma.zip (11.4 KB, 27 views)
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Old 12-09-2012, 09:07 PM   #18
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