FumeFX3.0.1 Smoke Color is not changing

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Old 01 January 2013   #1
FumeFX3.0.1 Smoke Color is not changing

Hello CG forum.

First post here so I hope I can be clear enough.
For a school project Im trying to make white smoke(like dry ice smoke).

Im using fumeFX 3.0.1, on a 3ds max 2011 64bit version.
I use the color mapping with a fairly simple gradient; light gray > white > light gray.
As a renderer I use Vray adv 2.00.02.

Now the problem is, the smoke is DARK really DARK, near black.
But I want white smoke. No matter what I change it stays dark.

The only thing that works is rendering it with default scanline renderer.
But that is way to low quality. (I dont want to make a whole wizz-wuzz with aftereffects copying pasting overlaying blablah in after effects)

I got a picture of my fumefx settings, simulation, and (quick)render.

Here it is:

http://tinypic.com/r/5yc7qt/6

I hope this provides enough information.
If not, please reply with your question, and I will give the recommended information.

Greetings, Chris.

I will post the final render if it works with a little explanation about what this is supposed to be.
 
Old 01 January 2013   #2
Oh, simple solution. You didn't add your lights to your Fume "Illumination Parameters". Also, make sure that you checked "On" in the Shadows & Atmosphere Shadows parameters in the actual lights too.

It's rendering black because Fume's internal renderer doesn't see any lights.
 
Old 01 January 2013   #3
Why are you using 3.0.1?
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Old 01 January 2013   #4
Originally Posted by mstarktv: Oh, simple solution. You didn't add your lights to your Fume "Illumination Parameters". Also, make sure that you checked "On" in the Shadows & Atmosphere Shadows parameters in the actual lights too.

It's rendering black because Fume's internal renderer doesn't see any lights.



Thanks for the fast reaction!

So I added the lights to my fumeFX tab.

but nothing happend, it only makes it more brown.

Is it possible that it does not work with vrayIES lights?

Here is a render.

http://tinypic.com/r/2rdyu5i/6
 
Old 01 January 2013   #5
Originally Posted by JohnnyRandom: Why are you using 3.0.1?


for the smoke color option.
 
Old 01 January 2013   #6
LOL yeah but why not 3.5.1? or 3.0.2 at the very least? both free updates.

and yeah FumeFX does not support Vray IES lights.
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Old 01 January 2013   #7
Originally Posted by JohnnyRandom: LOL yeah but why not 3.5.1? or 3.0.2 at the very least? both free updates.

and yeah FumeFX does not support Vray IES lights.


Thanks for the information, that really gave me a leap ahead!
Should I use photometric lights instead?


And where can I find those updates? :3
 
Old 01 January 2013   #8
You should use Standard Lights, there are far too many 3rd party lights and shadow systems out there from different render engines to support them all.

You get the updates when you login into your Afterworks account.
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Old 01 January 2013   #9
Originally Posted by JohnnyRandom: You should use Standard Lights, there are far too many 3rd party lights and shadow systems out there from different render engines to support them all.

You get the updates when you login into your Afterworks account.


Agreed. Using IES lights (if they worked) would not make them look any more "smokey". If your heart is set on Vray, use the Vray Shadow type in your light and that will work.
 
Old 01 January 2013   #10
Aah it works.

Thanks guys, I love you haha!
 
Old 01 January 2013   #11
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