Biped character animation probs.

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  11 November 2012
Biped character animation probs.

Hello all,

I have a biped on scene animated using motion capture data. I finished working with the biped a week ago and was continuing with other stuffs in the same project. Now when I came back to the biped, I see it has been moved from its position and is raised high up on z-axis. When I was animating I made it sure it perfectly stood on the ground.

I am moving back to its original positions using the biped animation tools which worked until 538th frame and after the animation tools doesn't seem to work for some reason. I am just trying to bring back all the footsteps to the ground level.

This happened to me before too, I didn't know how to rectify it so did the whole animation again. I just want to know where I am going wrong.

I am also attaching my scene file for reference.

http://sdrv.ms/T1Kiib

Please help

Thanks all.
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Thanks all.
 
  11 November 2012
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