Basic nParticle rotationPP?

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  2 Weeks Ago
Basic nParticle rotationPP?

Here is a video link of me failing to solve the problem:
I am trying to get instanced nParticles to rotate using themenu options and without expressions. There are a number of video tutorials that
show how this is easy to do. I have followed these examples and yet my
particles will not rotate. This video documents the process I followed which
was unsuccessful. Please let me know what step I am missing. Under nParticle
shape options I checked compute rotations and then another nParticle shape
options under instancer/ rotation options I chose rotationPP. I get no rotation
to my nParticles.
 
  2 Weeks Ago
From the docs:
If the particle has collisions or uses the liquid solver then compute rotations per particle.

Do your particles collide or use the liquid solver?
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  2 Weeks Ago
I have tried it with nParticle collision on and off. Liquid solver is not on. I followed a number of video tutorials that made it successfully work and it appears they did not use liquid solver. Here is an example of one of the videos I followed.
 
  2 Weeks Ago
What I tried to say is: Do your particles collide? In the video do not seem to collide with anything. No collision, no rotation. The automatic rotation only works if a particle hits something so that the rotation can be calculated from the collision angle. If you simply emit particles, the particle system does not know how to roatate particles.
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www.renderwiki.com - www.openmaya.net
 
  1 Week Ago
Yes, to need to define an initial rotation speed if you want them to start rotating. The following creation expression should do the trick:
nParticleShape1.angularVelocityPP =<<rand(0.5),rand(0.5),rand(0.5)>>;

(change 0.5 to larger values if you want faster rotation)

Also in the create expression you could also use a similar expression to set the rotationPP if you want that to start at a random value:
nParticleShape1.rotationPP =<<rand(360),rand(360),rand(360)>>;
 
  1 Week Ago
You are the principal scientist for autodesk ? Wow! Thanks for taking the time to answer my question. Your solution completely worked.
 
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