CGWorkshops: Rapid Character Development for Online Games

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  11 November 2012
CGWorkshops: Rapid Character Development for Online Games

John is back in the New Year with his 3 week course, Rapid Character Development for Online Games.

John has worked in the game industry for 6 years as the lead character artist for Schell Games.

Online games like Diablo, World of Warcraft, Toontown, and many casual titles can have different character art needs than a first person shooter or third person action-adventure game.

In this 3 week workshop, John illustrates various industry techniques and tips to quickly create fun 3D characters for online games that will "pop" on screen. Using programs such as Zbrush, Maya, and Photoshop, we will create a low-res character mesh to preview in the artist-friendly Unity game engine, used for many online and browser-based games.

For a week by week, detailed course guide, check out CGWorkshops .

If you would like to see some more of John's work, head to his website .

Once you've done all this viewing and reading, just enroll here .

Happy Learning!
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