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Old 05-03-2013, 09:35 PM   #1
protocultura
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Jordan Gantier R.
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Reflections over alpha

Hi, have a question that's driving me crazy.
I need to render a plastic bag with some transparent areas, the issue is that those areas must have the same level of reflection that the opaque areas.
The question is: how I can give the same amount of reflectivity to the opaque and transparent areas?
Thanks in advance.
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Old 05-03-2013, 09:55 PM   #2
LucentDreams
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use transparency, not alpha.
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Old 05-03-2013, 09:55 PM   #3
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