|04 April 2013||#1|
Join Date: Mar 2012
Modeling advice - Boat design
I have until Thursday to finish a 3D model of a boat. Now, the boat exists, so I can't just make my mind wander off and create whatever I want to. This particular boat has two boards sticking out of it, and attaches itself with these at another point. This "hole" is driving me crazy - especially because I want the model (polymesh) to be smoothed out when I'm done.
I have a attached a photo of the boat in question, and two of my poor attempts.
This is the first time I have reached a dead end when modeling in maya.
Any tips, tricks or advice as to how I could model this boat would be greatly appreciated
|04 April 2013||#4|
Madness. Madness, I say!portfolio
Join Date: May 2008
Yep, do up some edge loops so you have a few faces to extrude. The Bridge tool is nefariously obnoxious, but you can extrude the faces and move them to where you need 'em, delete that top face, then merge the vertices. Be sure to unlock your Normals afterwards too, it might look funny otherwise.
Commodore 64 @ 1MHz
1541 Floppy Drive
"Like stone we battle the wind... Beat down and strangle the rains..."
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