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Old 11-14-2012, 04:58 AM   #1
l3ear
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Nicole Wingfield Miller
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Barley- Grass Fairy

This is a concept I have been working on. She is a grass fairy, I wanted her wings to work as camouflage. Please let me know what you think of her design and the base body model. I am not 100% about the clothing, I might go for a spider web material

concept

body

head update
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File Type: jpg FairyConcept2.jpg (80.5 KB, 37 views)
File Type: jpg allfairy1.jpg (75.5 KB, 30 views)
File Type: jpg headsupdate1.jpg (82.7 KB, 38 views)

Last edited by l3ear : 12-11-2012 at 12:53 AM. Reason: change title
 
Old 11-14-2012, 08:13 AM   #2
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I don't know if it should, but she looks rather "evil". If that's the idea, your on the right track.
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Old 11-14-2012, 09:49 AM   #3
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No, she is not supposed to be evil. I am attempting mischievous. I will move some vertices around and see if I can make her look nicer

What do you think makes her look evil? Is it the pointy ears or sharp eyebrow line... her grin?

Thank you for the feedback!
 
Old 11-14-2012, 10:07 AM   #4
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partly because of the sharp chin in the side view, the large head as a whole and the skinny body. And there is something about her breasts aswell, they might be a bit more juvenile.
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Old 11-14-2012, 03:22 PM   #5
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I don't think she looks evil. But it would be easier to judge if some textures or material was applied, the dark grey doesn't help.
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Old 11-15-2012, 06:59 AM   #6
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Thank you for the feedback! I will work on her textures and post an update soon.
 
Old 12-11-2012, 12:51 AM   #7
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Barley update

So I named her Barley and made her wings barley like instead of random grass and flower. She is not finished yet but here is an update. I noticed the holes in the grain and her skin is not finished mostly her face it is too smooth and needs sculpting and more variation in color. Her hair does not quite live up to what I am wanting and will try creating hair in either zbrush or maya to see if I can do better.
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Old 12-11-2012, 01:30 AM   #8
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Nice work so far!

The blades on barley are a bit longer and sharper. Although its different, it looks almost identical to wheat. I don't think most people will notice, but I live out in farm country in Indiana.

Did you use the Maya hair system for the hair?

-AJ
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Old 12-11-2012, 03:08 AM   #9
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Thank you, I will make the blades longer and sharper. I used geometry hair and a texture with an alpha channel. The texture needs work though
 
Old 12-11-2012, 03:08 AM   #10
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