bake Physx rigidbodys question???

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
  11 November 2012
bake Physx rigidbodys question???

im creating rigidbodys sims using physx for maya 2012. my sim is good and fine.
i just need to bake them. but when i "bake all" or bake selected" it does not
bake the whole sim. only until frame 21. there are keys in the whole timeline.
but only 1-21 has anim/ movement. the rest stops/static.

hope someone has an idea what im doing wrong. its my first time to use
Physx in maya.

thanks.
__________________
3d is cool!!!
 
  11 November 2012
fixed it. the error was with one of the constraints i used. for some reason, i dont know. deleted it. recreated a new constraint. then baked it. it finally baked all anim. works now.
__________________
3d is cool!!!
 
  11 November 2012
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 12:37 AM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.