3 part cylinder rig

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  02 February 2018
3 part cylinder rig

Got following problem while trying to rig the cylinder. Did the outer parts like normal with look at constraints. But how do i do the middle part, so it moves like with half the speed of the others?
Thanks alot guys!

  02 February 2018
Give it a position script controller with a "(position_of_piston_1+position_of_piston_3)/2" expression.

Last edited by KaaF : 02 February 2018 at 03:52 PM.
  02 February 2018
Thanks, gonna try that. Never worked with scripts before,dont know how tho, but will find it out ^^ any other ideas?
  02 February 2018
"(a+b)/2" is all you need to type where 'a' and 'b' are variables with the position tracks of the dummies assigned to them:

  02 February 2018
pretty basic link/lookat would have thought...


just move the 2 end point helpers around...

The middle helper has Position Constraint, the 2 things controlling it are naturally the 2 end helpers, by default it's set at 50/50....boy, can't get any easier...didn't have to do anything extra really...the only thing is to set the pivot of your middle cylinder to centre, not at base.

Last edited by vusta : 02 February 2018 at 10:40 PM.
  02 February 2018
Thanks thats an easy way ^^
  02 February 2018
cool...of course if you have more middle tubes than just one, then you can split the weight from default 50/50 to 60/40 or 70/30....whatever...easy...
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