CGTalk > Software > Autodesk 3ds max
Login register
Thread Closed share thread « Previous Thread | Next Thread »  
Thread Tools Search this Thread Display Modes
Old 02-08-2013, 08:51 PM   #1
Byteman3D's Avatar
Nezih Kanbur
Graphic Designer
Istanbul, Turkey
Join Date: Nov 2005
Posts: 574
Send a message via ICQ to Byteman3D Send a message via MSN to Byteman3D
Increasing performance with vast number of objects.

I need to place about 2000 low poly skinned biped characters but it takes minutes to even select a single character.

I tried to use containers but it doesn't increase performance unless unloaded, and unloaded doesn't do any good. If I load the contents, it is again back to the crawling state.

Can you recommend any proved method to represent (with performance) -let's say 50 bipeds as boxes in the scene- referenced from an external file and visible only if rendered?

Last edited by Byteman3D : 02-11-2013 at 09:34 AM. Reason: Changed the question
Old 02-08-2013, 08:51 PM   #2
CGTalk Moderation
Lord of the posts
CGTalk Forum Leader
Join Date: Sep 2003
Posts: 1,066,478
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 10:53 PM.

Powered by vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.