Rigging eyelids for protruding eyes

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
  09 September 2012
Rigging eyelids for protruding eyes

Hi there,

I'm rigging a character which has huge eyes that are almost completely protruding out of the body and might even detach during animation. I'm having difficulty getting a decent eyelid setup done because the eyelids have to cover the entire eye back to front during a blink and would preferably have to disappear completely when the character isn't blinking or making a specific expression.

Here is my reference:

http://www.youtube.com/watch?v=mAhSwlFW5r8

In the first few seconds, the character blinks and his eyes go from being almost completely outside of the body to pretty much being "swallowed" by it. I really would appreciate some ideas on how I could accomplish this.

I'm a Cinema 4D user so I've attached a file of my current setup using blend/morph shapes. This approach isn't working because I need the lids to disappear and because it's not really going to make the eyes sink into the body.

Any help would be appreciated.
Attached Files
File Type: zip Eyexample.zip (78.0 KB, 4 views)
 
  share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 05:51 PM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.