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  02 February 2005

a pair of shaders to control interactively from within maya your framebuffers, store and write them out directly to img files.

*first collect the infos you need into separate buffers.

*then setup the buffer_write to write out the buffers to separate img files.


Attached Files
File Type: zip maya6.5.zip (11.1 KB, 2062 views)
File Type: zip maya6.0.zip (11.3 KB, 1069 views)
File Type: zip ctrl_buffers__v2.0_rc5.zip (213.3 KB, 1899 views)

Last edited by francescaluce : 07 July 2006 at 01:17 AM.
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