Creating a Texture Reference Object after keyframes

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Old 12 December 2012   #1
Creating a Texture Reference Object after keyframes

Hi all,

I have keyframed some ojects.
I then set up a camera projection texture at keyframe 179

Is it possible to create a Texture Reference Object from keyframe 179 so this texture will stick to the geometry throughout the sequence?

Cheers,

Steve
 
Old 12 December 2012   #2
Yes you can
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Old 12 December 2012   #3
Hi f3rry,

that's good to know, cheers.

I'm having a few render errors after adding the Texture Reference Object.
Several buckets are rendering grey or greyed out versions of the texture maps.

Cheers,

Steve
 
Old 12 December 2012   #4
if you create a texture reference object on an empty scene with just a cube you can see clearly the connections behind the scene. As long as you can replicate the same connections and proper parenting it should work.

Cheers
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Old 12 December 2012   #5
cool, cheers.

Combining the geometry did the trick.

Cheers,

Steve
 
Old 12 December 2012   #6
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