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Old 02-17-2017, 11:22 AM   #1
Join Date: Feb 2017
Posts: 1
Baking creates burn or tearing marks on normal?

please i really need help, i just finished my Kriss vector model and uv mapped it ready for substance painter to bake, but as soon as the normal baking is done i can see all these visual artifacting that is ruining my project, these visuals arnt on the low poly mesh or high poly and most of them dont even lie on a edge or line, they are just in the middle of know where.

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