Automatic skeleton generation

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  07 July 2013
Automatic skeleton generation


Any recommendations?
  07 July 2013
Use the Kinect from Microsoft. Its open source. And generates bones with MotionBuilder on the fly with video of your standing position.
  07 July 2013
Given some general mesh...
  07 July 2013
Whatever general mesh you create I suppose. Kinect can capture .obj mesh of you too on its output though it will need a remeshing. (use the new zRemesher with Zbrush 6, or qRemesher for previous versions)
Retargeting bones for something other than human............ I believe can still be done in motionbuilder. (correct me if I'm wrong)
  07 July 2013
Sorry, but I don't follow. I have models such as cat, camel, chair, car, star, and octopus. I need to generate a skeleton for them (there's no animation). How can a kinect capture of myself, or a motion-builder bone retargeting can help me here?
  07 July 2013
Close to humanoid obviously.
  07 July 2013
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