Design schools like FZD but cheaper?

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
  06 June 2011
Originally Posted by ambient-whisper: why not follow in his footsteps? learn theory like he did. he didnt learn a style per say, he learned industrial illustration, and everything that came along with it. scott robertson did the same, as did craig mullins from what I remember. There is no shortcut, and a few dvds wont teach you everything he knows.

I don't want to put you down, or be negative, but realistically speaking, you have a VERY long way to go.

http://www.thegnomonworkshop.com/st...oncept-Design-4

http://www.thegnomonworkshop.com/st...oncept-Design-1

but I would recommend The series by Vilppu.

http://vilppustore.com/specials.htm

The nice thing is that you can buy a set, or in pieces. So as you improve and learn from one dvd, and practice, you can buy another and learn from that. step by step. its the best way to go. there are lessons on perspective, drapery, figure drawings, how to break things down from larger volumes, to smaller details, lighting in general, etc. Its good stuff. It is these foundation things that I feel that you lack most. Style will come later. Learn fundamentals first.


Thank you Martin, don't worry, I stopped bashing myself that I have a long way to go after a lot of artists kept saying to me that.

The only thing that motivated me, is the fact that they said "At the age of 16, it's normal" so that's the only thing I guess. And cheers for the links!
__________________
Future employee of Blizz!

Last edited by DreadStunLock : 06 June 2011 at 04:26 PM.
 
  06 June 2011
If you are looking for something with hardcore traditional representational art (and I personally think you need this before you need photoshop skills) there are a couple of private colleges in London that might be what you're after. They are both approved by the Art Renewal Centre, so their standards should be very high (their sample artwork is impressive) and this might give you a strong foundation on which to then move into digital work. Please note that I haven't worked or studied at either of them, but their advertising looks like the sort of course I wanted when I was at art college (but didn't exist in those days :( ). I'd say worth a visit...

London Atelier of Representational Art
http://www.artrenewal.org/pages/ate...p?atelierid=101

and

Lavender Hill Studios
http://www.artrenewal.org/pages/ate...hp?atelierid=98
__________________
http://uhanimation.co.uk/ - Digital Animation Programme at the University of Hertfordshire - 3D, 2D, Games Art and VFX
 
  06 June 2011
Originally Posted by moidphotos: If you are looking for something with hardcore traditional representational art (and I personally think you need this before you need photoshop skills) there are a couple of private colleges in London that might be what you're after. They are both approved by the Art Renewal Centre, so their standards should be very high (their sample artwork is impressive) and this might give you a strong foundation on which to then move into digital work. Please note that I haven't worked or studied at either of them, but their advertising looks like the sort of course I wanted when I was at art college (but didn't exist in those days :( ). I'd say worth a visit...

London Atelier of Representational Art
http://www.artrenewal.org/pages/ate...p?atelierid=101

and

Lavender Hill Studios
http://www.artrenewal.org/pages/ate...hp?atelierid=98



Awesome, it would be nice to get a nice foundation setup, because from there I would be able to do anything if really.

Key things are:

Perspective (And I mean some serious heavy perspective training)

Lightning and Shadows (Seriously)

Proportions (Human, Animal and Cloth and Fold creases)
__________________
Future employee of Blizz!
 
  06 June 2011
Also, while we still mention FZD and etc, can someone please show me how to create or where to get his "Volumetric Fog" brush? I don't even know how he did it, it seems as if it creates a foggy texture on the colors, but I don't know how :(
__________________
Future employee of Blizz!
 
  06 June 2011
Hi DreadStunLock,

Feng has a whole series of free tutorials on Youtube (there are at least 40 episodes currently posted):

http://www.youtube.com/results?sear...q=1&oq=feng+zhu

The quality of tutoring on these is excellent.

I also had a years subscription to the Gnomon tutorials online, and I can wholeheartedly recommend this to you if you can spare a couple of hundred quid.

I would love to attend FZD, I'm surprised there is nothing like this in the UK (University of Teeside offer an MA in Concept Art for games which is the nearest thing I've been able to source.)

Good luck, it sounds like you have time on your side, and the Youtube tutorials are free.

Go for it!
__________________
Rock and / or Roll.
 
  06 June 2011
Originally Posted by Vollands: Hi DreadStunLock,

Feng has a whole series of free tutorials on Youtube (there are at least 40 episodes currently posted):

http://www.youtube.com/results?sear...q=1&oq=feng+zhu

The quality of tutoring on these is excellent.

I also had a years subscription to the Gnomon tutorials online, and I can wholeheartedly recommend this to you if you can spare a couple of hundred quid.

I would love to attend FZD, I'm surprised there is nothing like this in the UK (University of Teeside offer an MA in Concept Art for games which is the nearest thing I've been able to source.)

Good luck, it sounds like you have time on your side, and the Youtube tutorials are free.

Go for it!


Dude, I have seen all of the tutorials already, in fact I have seen them at least 20 times over, I just need to figure out how to get that Fog brush he uses which he calls it "Volumetric Fog"
__________________
Future employee of Blizz!
 
  06 June 2011
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 04:32 PM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.