how do I place a 2d texture in a specific spot on my model?

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
Old 01 January 2014   #1
how do I place a 2d texture in a specific spot on my model?

I've just started learning how to model characters in Maya.

I have created my first character and I am on the texturing phase. My end goal is one texture for the skin. And individual textures for the facial features. This model is similar to an Xbox avatars facial features.

What do I need to do to place a mouth or eyeball 2d texture in a single spot on the face? I've tried messing with a layered texture but I haven't been able to get just one mouth. It usually tiles it everywhere.

Thank you for your posts.
 
Old 01 January 2014   #2
Have you tried to create UV Map for your character? If we're talking just about diffuse map then the best way is to have everything in one texture like, skin, eyes, lips, ears, hairs etc. It's not simple but you have guarantee that it'll look good and realistic.

Here is a little tutorial: http://www.youtube.com/watch?v=uZzzROb9WxI

You can find it more on Google and YT




___________________________
You don't need a jet
You don't need a pet
If you don't know yet
All you need is to meet
The GarageFarm.NET
 
Old 01 January 2014   #3
a little different than a single texture.

I want to modify the eyes and mouth without changing the skin texture.

I use the x box avatar as my example. .

Thank you for the video though.
 
Old 01 January 2014   #4
a little different than a single texture.

I want to modify the eyes and mouth without changing the skin texture.

I use the x box avatar as my example. .

Thank you for the video though.
 
Old 01 January 2014   #5
Originally Posted by Dvici: I want to modify the eyes and mouth without changing the skin texture.
Thank you for the video though.

Then you have to use a different material for these.
 
Old 01 January 2014   #6
Wonder if i need to clarify more

I am modeling a new character as one single polygon object.

I Have a single skin texture that covers the whole body.

What is the method to apply a second texture to the model and place it on a specific section of the model. Without modeling additional geometry.

Do i need to hav a layered texture ?
Do i need to use a projection map on to the specified faces ?

What i understand is I will need a texture fore each eye and one for the mouth.

Thank you for the feedback and guidance so far. I hope that this helps describe it better then my initial post.
 
Old 01 January 2014   #7
I'm not entirely sure I understand your last post, but I'll take a shot at it.

If you group the parts of your model, you can move the islands around on your UV map. Then you can texture the whole thing and be sure the differnent parts have the textures you want them to have.
__________________
I like to learn.
 
Old 01 January 2014   #8
Originally Posted by Dvici: I am modeling a new character as one single polygon object.


It would be good if you could make eyes and mouth (I mean: not lips if this was what you meant) as separate objects. It's making life a much easier Then you shouldn't have a problem with texture it.




___________________________
You don't need a jet
You don't need a pet
If you don't know yet
All you need is to meet
The GarageFarm.NET
 
Old 01 January 2014   #9
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 07:03 PM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.