|08 August 2007|
Birmingham, United Kingdom
How to build and texture a good Road/Track?
Just wanted to know the best way to go about building a road and the easiest way to texture it.
Would it be best to build the road as one solid object or brake it up into sections such as turns and straights?
Whats the best way to texture a road? would it be to lay down one tilable texture and add details here and there with textured/alpha planes?
So basicaly how to make a Track/Road as in recently release Colin Mcrea Dirt....