How to get the same motionblur between maya and houdini

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Old 01 January 2013   #1
Question How to get the same motionblur between maya and houdini

Hi, I got a pass from maya with motion blur rendered by mental ray. Now I need to add some effects by using pyro. But I can't get the right matte through houdini to match the pass from maya. This problem has annoyed me a lot. Somebody helps me!!!
I am not sure how to do it

I render the 2d motion blur pass from maya,it seems to be different from the pass using motion_vector from houdini?
 
Old 01 January 2013   #2
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