Senior Cloth TD

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Display Modes
  12 December 2010
Senior Cloth TD


The senior Cloth TD must have a demo reel that demonstrates creation of dynamic cloth simulations and other realistic effects using nCloth/ syflex. Excellent communication skills, a strong work ethic, team player, and the ability to take direction are essential. The senior Cloth TD reports to the CG/VFX Supervisor.


  • Produce photorealistic simulations with high resolution geometry
  • Develop innovative, believable and beautiful solutions to challenging and complex problems
  • Sets up rigFX for cloth simulations that is stable and versatile for a characters range of motion.
  • Works in partnership with lighters & compositors to ensure shots are delivered to the very highest standard
  • Accountable for meeting productivity and quota targets on time and at a high level of quality
  • Troubleshoot and solve problems independently.
  • Liaise with the asset department at build phase, to achieve desired results for fur and cloth simulations.
  • Writing tutorials to document new techniques
  • Work with programming and tools teams to develop tools/ scripts/ plug-ins to streamline the department
  • Work to high aesthetic level being able self critique
  • The initiative to see anticipate future problems and develop solutions or tools accordingly
  • Teach others in the team

  • 5 years experience in film or animation production as an TD
  • 2 of the above years experience using Maya nCloth/Syflex for a variety of effects (including cloth simulation, gore effects, muscle simulation)
  • Mel scripting is a minimum requirement, python scripting preferred
  • Artists must be able to take direction and work in a team focused environment, good communication skills are a must
  • Solid work ethic and a positive attitude in the face of challenging situations
  • FX Animation Experience
  • Familiar with pipeline issues
  • Ability to establish priorities, work independently or within a group, and proceed with objectives without supervision.
  • Good understanding of linux / unix based operating systems
  • A reel demonstrating outstanding visual and technical ability
  • Strong problem solving skills
  • Knowledge of C++ would be a bonus
  • Previous rigging experience
Please apply online:
  12 December 2010
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 10:31 PM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.