open exr compression?

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
  01 January 2009
Question open exr compression?

i have read a few places that in MR i can make a camera output shader to enable the piz compression at framebuffer write time. how do i do that in maya?

i saw some where, some one changed some copression settings in the maya.env but i am not sure how to do that either.

currently our pipe uses maya and shake mostly (on osx) and i can re compress a 5 channel (rgbaz) exr using shake but nothing with more channels ie: beauty, diffuse, irradiance, indirect, spec, reflection, shadow, etc.... as they are lost in shake's output... so i have to use nuke to recompress and it tkes a long time and i hate having to do it. why isn't this done at render time anyway????

if anyone has any advice or solutions for this problem i would be overjoyed to read them
thanks in advance for any help
__________________
"Who are you? I am the new number 2; Who is number 1? ... You are number 6; I am not a number, I am a free man!!!" the prisoner
 
  01 January 2009
As far as i am aware, it is not possible to directly change the exr compression from within maya.

I understand it is possible to change it if you are rendering out to mr standalone, by altering the text within the .mi file.

String to search:
output "exr"


replace with:


output "exr" compress "PIZ"


Valid values for the compress parameter are "PIZ", "ZIP", "PXR24", and "RLE" (default)
__________________
beDistinct RecomFarmhouse IMDB LinkedIN
 
  01 January 2009
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 05:18 PM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.