"parameter connection editor" fails with rgb connections

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Old 08 August 2013   #1
"parameter connection editor" fails with rgb connections

Hi all,

for a bigger number of textured objects I want to animate the rgb values of their internal phong nodes with one single rgb animation of some control object.

On first sight this seemed possible with the animation parameter:
- check "all nodes" for driving and driven object
- select objects´ phong nodes & refresh the editors according side to load phong parameters
- for driven object use a multiple selection
- connect all rgb parameters of the driving object with the analogical values of the many driven objects with the selected Equal function (like driving ambient r = driven ambient r and so on)

This worked well and I was really happy - until I reopened this scene again to find out that my connections were saved only randomly:
- often only one of the driven objects had kept it´s connections to the driving object
- sometimes only one or two of the rgb parameters were still connected so that the driven objects got colored most randomly

The equal signs in the parameter´s checkboxes (that used to be all there after connecting) reproduced the loss of connections since most of them were not there any longer.
I repeated this in many tests and found out that this problem only occurs with driving/driven color parameters (those shown with the "show all parameters" setting switched on) and never with the usual parameters like kinematics and such.

Can anybody confirm this problem - or know a reason for this? Or maybe have advice how else I can centrally change material parameters of individually textured objects?

Any help or hints greatly appreciated!!
 
Old 08 August 2013   #2
If I understand correctly, this is what you are working towards? EXAMPLE SCENE

SI 2013 SP1

Last edited by IZZE : 08 August 2013 at 10:24 PM.
 
Old 08 August 2013   #3
Hi IZZE,

thanks a lot for your reply! Unfortunately I cannot open your scene since I´m using the 2011 version. If you don´t mind tell me what you did - or maybe you have ways to export as an older version?

I solved my problem by classically using posx translations of control objects to drive my color animation. Obviously the problem is not driving the rgb values - but rather driving parameters by rgb as input. At least in my case this was not saved correctly.
 
Old 08 August 2013   #4
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