SmartRefs - External reference plugin for 3ds Max

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  07 July 2017
SmartRefs - External reference plugin for 3ds Max

Hi there!
I am Felix Joleanes lead developer of SmartRefs, a new system of external references for 3ds max. I just wanted to make a little announcement here for those who can be interested, it will be available for the public soon.

here in the website you can see some videos explaining the advantages of using smartrefs for your external references in 3ds max:
here more videos:
and here a general explanation of the features of the plugin:

Best Regards

Last edited by phoelix : 07 July 2017 at 03:41 PM.
  07 July 2017
Great idea!*

Its a shame Xrefs have stopped working as they used to, its been an absolute nightmare for 3 years!!!*

Thanks for your input, ill be happy to try it once it goes full release. Great initiative
  07 July 2017
this look very helpfull.
  07 July 2017
Holy shit-balls... I need this... I've mailed about the beta... I will abuse this and push it to the limit for you....
  07 July 2017
Thanks a lot for your interest guys!
I will let you know when the release version is available.

Last edited by phoelix : 07 July 2017 at 01:54 PM.
  07 July 2017
Hi everybody!

Yes, holy shit! Looks promising.
We need this very much.

Felix I sent you an email, we would like to participate in the Beta.

  07 July 2017

Please fix XREFS in Max for good!!

One quick question:

Ive only recently used maya, working on my first short film on the online collaboration platform over at Artella and one thing I noticed is that Maya reference files seem to be much easier to handly when it comes to paths.

Im not sure how this works or if its just smart programming over at Artella, but in Max once you move the XREF scene to another location, you have to point to it again.

Would SmartRefs be more like Maya in that regard?

Im also sending you a mail to participate in the beta.

I could start using it in my short film and once Im confident it works, wed probably purchase it for the company I work for.
  07 July 2017
The same happens with maya as far as i know. If a file has been moved maya asks where the file is.

But i'll be glad to receive any suggestion of how this could be handled better with SmartRefs.*
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