Tutorial:Hard Surface Texture Painting

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Old 06 June 2006   #1
Tutorial:Hard Surface Texture Painting

This is a method I use for texturing hard surface,sci-fi type objects..hope you find it helpful
knowledge of Photoshop is assumed

Cheers!


Color Map

























........happy painting

Last edited by Stefan-Morrell : 10 October 2009 at 01:59 PM.
 
Old 06 June 2006   #2
.....Bump & Spec

















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scratch brush,basic example:



Step by Step Tutorial published in 3DWorld Magazine issue #88

for a step by step look at how I texture hard surface objects,please Click the image below to access the .pdf version of the article



__________________________________________________ __________________

here are some examples where I've used this texture technique:

















Last edited by Stefan-Morrell : 10 October 2009 at 02:31 PM. Reason: fixing links
 
Old 06 June 2006   #3
Yeah great tutorial , and good explain. thank you Stefan-Morrell great
 
Old 06 June 2006   #4
What a great tutorial! I really envy your eye for detail, those industrial-enviroment artworks are really something!
Many thanks Stefan for this workaround and the tips as well!
 
Old 06 June 2006   #5
exellent work, thx for the effort for writing this tutorial!!!
 
Old 06 June 2006   #6
great work thanks for sharing your knowledge, very helpful
 
Old 06 June 2006   #7
Very nice. Great work and great tutorial -Thanks!
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Old 10 October 2007   #8
Talking

Step by Step Tutorial published in 3DWorld Magazine issue #88

for a step by step look at how I texture hard surface objects,please Click the image below to access the .pdf version of the article

[/QUOTE]



Great tutorial, just what i was looking for - funny how most of my google searches bring me right back to where i should have been looking in the first place Thx for posting that you also have a tut in 3d world, i went digging and found my copy from back in march. congrats on being published, thats fantastic. Thanks again for taking the time to write and post your tut its much appreciated.
 
Old 07 July 2006   #9
Thumbs up

Excellent tutorial!
 
Old 07 July 2006   #10
Brilliant tutorial
 
Old 09 September 2006   #11
Thumbs up

Wonderful job
thank
 
Old 09 September 2006   #12
Awesome tutorial! I've gotten into hard surfaces texture painting just this year, and your tutorial is really helping me!
Thanks a bunch!
 
Old 09 September 2006   #13
Photoshop Brushes:
first off..use a tablet!...if you have any interest in working in CG then a mouse just wont cut it,& once you use a tablet you'll know why
The dynamics options I use with Photoshop brushes are only available if your using a tablet.

if you select the 'Brush' tool,then hit F5 the brush pallete will open,this is more indepth than just selecting brushes as it will allow you to modify the shape,flow,scattering etc

I've started with a default 'chalk' brush & adjusted the scattering,you have a real time view of the brush shape,just play with those dials & you'll see how easy it is to modify the brushes into something unique.









Everlite..the occlusion pass is explained on page 3 of this thread,it requires 3dmax that has mental ray installed(which I think came in at version 7?)

PixelGen,you mention getting a fine black line..I guess that comes from the uv seams,overlapping uv's would cause it to look black(you can check for overlapping uv's in the uvw window)
 
Old 09 September 2006   #14
Great job!!! All for the community
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Old 03 March 2007   #15
Great Tutorial!!
Really like it. Here's my quickie version. The top is the textured version. Interestingly, this whole model was generated from a single 512 x 512 16-bit Photoshop TIFF file and rendered in Vue 6-Infinite. It's actually under 1800 polys. Picture 2 shows the model, while the third image shows the height map from Photoshop.



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