Selecting UV patches in Mari

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  01 January 2013
Selecting UV patches in Mari

Hey guys I have a model that I UVed and exported out of ZBrush, when I try selecting the different UV patches everything gets selected. What am I doing wrong? Thanks

So Far I have figured out that the reason everything gets selected is because I have all of my UVs on one map instead of broken up into different maps. How do I get them separated into different maps?

Last edited by JeremyTAvery : 01 January 2013 at 02:27 PM.
  01 January 2013
I figured it out, I have to move each patch into its own texture quadrant in the UV editor.
  01 January 2013
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