|02 February 2013||#1|
Join Date: May 2011
I am working on a smoke simulation and when I render it out, I get this blocky fluid smoke. I have tried changing the base resolution and I have played with texturing and shading quality, but I am still getting that blockiness.
Can anyone please help me out.
i rendered out a sequence, it looks really blocky.
Please check attachment to understand my problem better.
|02 February 2013||#2|
Join Date: Dec 2011
Go to the shading quality tab and switch the Render Interpolator to smooth instead of linear.
Voxels for dinner.
http://esvfx.wordpress.com/ maya vfx blog
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