|03-23-2013, 01:06 AM||#1|
Mat Schwartz, Mathew
University Of Michigan
Ann Arbor, USA
Join Date: Jun 2008
xyz coordinate updates during iteration
I have an object (its a long rectangular box), one end of it is attached to a curve with a motion path, the motion path is baked in.
then i iterate through each frame in the timeline by updating the current time. Each frame I rotate the box, then i set a new keyframe.
Each frame i need to query the xyz coordinates of the top and bottom of the box. The problem is maya goes through the entire timeline with the box in the single orientation and at the end updates the box with its rotations (using xform).
I need maya to update the box after each rotation because the xyz coordinates rely on the new rotation. I tried refresh() but does nothing. Is there a way to force this or something?
|03-23-2013, 06:20 PM||#2|
Join Date: Aug 2010
Something like this?
|03-23-2013, 06:20 PM||#3|
Lord of the posts
Join Date: Sep 2003
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