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Old 11-04-2012, 03:38 PM   #1
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Socratis Sinitos
Athens, GR
Join Date: Nov 2012
Posts: 3
Maya 2012 - Morphing cylinder shape to rectangular

Hello, I am new to Maya so bear with me. I am modeling a (simplified) human brain. I have used paint effects to draw its surface and afterwards I converted them to polygons ( Actually I used this tutorial ). Is there a possible way to convert these tube - like polygons to rectungular shapes? I want in a future step to make an animation where the brains topology transforms to walls and corridors. I am sorry if Im not efficently using Mayas terminology for describing my task.
P.s. I have made a quick forum search for similar matters but failed to find anything
Old 11-04-2012, 03:38 PM   #2
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