Product 360 degree preview at FB

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  03 March 2018
Product 360 degree preview at FB

Hi,

First time I got this request.

A product (example a box) for online purpose (FB), client want to see all the sides (rotation) of the box even top and bottom when mouse roll over.
Any one can help me which process needs for this 360 degree render view...?

Ref:
https://www.pixelsquid.com/png/bitc...77976?image=G03

Thanks.
...
 
  03 March 2018
Thanks ONeill,

Not found render information... how it is, how many frames or jpg needed.
I googled but all found interior scene 360 view, no one showing product 360 view and how to make that.... I need to explore some more....!

Thanks.
...
 
  03 March 2018
I'm not sure if this is of any interest but I noticed that Facebook now supports theglTF 2.0 standard.
Unlike image-basedVR / 360, it is purely geometry based which opens up a bunch of creative/commercialpossibilities.
I haven't yet had time to wrap my head around a suitable C4D -glTF 2.0 workflow but it seems other packages have got it sorted.
Have a look! : https://developers.facebook.com/blo...posts-facebook/ Drag around in the samples...


Cheers / Alex
__________________
----------| C4D R17 Studio | Rhino 5 | Zbrush 4 |----------
 
  03 March 2018
Is Sketchfab not the easiest way for this?

odo
 
  03 March 2018
Thanks guys for update.

thanks.
...
 
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