Wind simulation in a tree

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
  08 August 2012
Thumbs up Wind simulation in a tree

Hello everyone!

I posted this question before I became completely crazy, because my problem is nearly funny as the Rubik's cube.
I explain: I am trying to animate a tree in the wind, like this : http://youtu.be/91TZeePb8Pk .... good, evidently, on a 3D app, it can do worse!
But the question is, how? I tried everything : noise modifier, curve, a wind force linked in my tree, it looks like anything but not wind! Exit plugins like Onyx TreeStorm I haven't this, unfortunately, and I certainly do not buy just to use it once!
So I turn to a kind soul who can help me move this f...kin tree!
Do I have to keep my tree in polys, or to the trunk and branches with polys and leaves with PFlow particles?
I take it anymore! And besides, it's starting to get urgent!

Sorry for my bad English but Google Trad is not very efficient

Thank you in advance!

Last edited by savanah : 08 August 2012 at 09:06 PM. Reason: Resolved
 
  08 August 2012
Solved

Hi, everybody !!
After made a lot of test, I've found a solution to my problem and I got to do what I wanted !! https://dl.dropbox.com/u/88360492/_scene.avi
it's a bit long but it's not bad !!
Bye
 
  09 September 2012
So what exactly did you do to animate it?
 
  09 September 2012
Originally Posted by niverik2k: So what exactly did you do to animate it?

it's a bit long to explain, but to make it fast, I have a polygonal tree (60,000 polys), I separated each branch with leaves and I animated separately by putting more modifiers (see screenshots )


STEP 01


STEP 02



STEP 03
and it gives the movie you saw. Well, it's a bit long but for several trees, I do some proxys with the animation (I work in Vray). In any case, it works very well for palms. If you need more information, do not hesitate!
(sorry for my english deplorable, but Google Trad is not very efficient!
 
  09 September 2012
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 08:25 PM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.